Flash CS3 Essentials
This is an introductory course that provides designers and developers new to the Flash environment the knowledge and handson
practice they need to create rich Flash content.
Students will produce an engaging interface using text, graphics, animations,
video, and sound. Simple user interactions are added using built in ActionScript behaviors and Script Assist.
In addition to teaching essentials, the course focuses on teaching best practices for creating Flash content.
This course is for beginners: designers and developers new to Flash who want to learn the interface and commonly used
features.
To gain the most from this class, students should:
• Be familiar with Windows or Mac OS X.
• Be familiar with the web and its terminology.
Unit 1: Introducing the Course
Understanding the course format
Reviewing the course objectives and prerequisites
Looking at the course outline
Unit 2: Working in Flash
Setting Stage dimensions
Working with panels and panel layouts
Setting preferences
Identifying the development cycle
Publishing a file
Unit 3: Creating and Importing Graphic Assets
Working with different graphic formats
Importing bitmap graphics
Importing vector graphics
Working with layers and layer folders
Using the drawing tools
Using object and merge drawing
Working with the Color panels
Creating and using Graphic symbols
Using the Library panel
Unit 4: Using Text Effectively
Using the Text tool
Adding and formatting static text
Changing font rendering methods
Adding input text fields
Embedding fonts in input text fields
Using font best practices
Unit 5: Creating Animations
Working with the Timeline
Using keyframes, blank keyframes, and frames
Creating motion tweens
Creating shape tweens
Creating transition effects
Using animation best practices
Unit 6: Adding ActionScript with Script Assist and Behaviors
Using Script Assist
Adding actions to a frame
Creating and using Button symbols
Adding behaviors to a button
Loading external SWFs
Unit 7: Using Moving Clips
Creating and using Movie Clip symbols
Organizing a Movie Clip Timeline
Using actions to control a Timeline
Using frame labels
Responding to user interactions
Unit 8: Adding Sound and Video
Importing sound
Changing sound properties
Adding sound to a Timeline
Embedding video in a Timeline
Using the FLVPlayback component
Unit 9: Publishing Flash Documents
Using different publishing formats
Using publishing profiles
Adding Flash Player detection
Publishing for deployment
For more information email:
or alternatively,
telephone:
0207 312 0124/ 0207 969 1651