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Subject: RE: FLASH: fading a sound-event
From: Fabienne Hadkova
Date: Tue, 14 Sep 1999 14:06:53 +0100

Hi
Thanks a whole lot, I had tried so many things but I would never had thought
of this - well, not forever at least:-)
Fabienne

-----Original Message-----
From: owneratshocker [dot] com [owneratshocker [dot] com]On">mailto:owneratshocker [dot] com]On Behalf Of H�glund,
Johan
Sent: Di, 14. September 1999 11:10
To: flasheratshocker [dot] com
Subject: RE: FLASH: fading a sound-event


Hi,
Open the soundproperties in the first (and only) keyframe. Look att the
sound graphic and scroll it. As you'll see, the fade comes to soon. But if
you drag the litle white box, you can set the fade where you want it
manually. Then it will work.

HTH
Johan

-----Original Message-----
From: Fabienne Hadkova [kedahatbalcab [dot] ch (mailto:kedahatbalcab [dot] ch)]
Sent: den 14 september 1999 10:32
To: Flasher@Shocker. Com
Subject: FLASH: fading a sound-event


Hello
I have a movie which does an animation for a while and stops. On another
layer, I have a sound event that loops about as long as the movie plays. I
would like the sound to start fading out when the animation is over. If I
add a keyframe to the sound-layer at the end of the animation, setting the
properties of effect to 'fade out', it restarts the sound and doesn't even
fade it. But if I set these properties at the first keyframe of the
sound-layer it plays the sound just one time and stops.
What do I do wrong, can somebody please help?
Thanks, Fabienne


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Replies
  RE: FLASH: fading a sound-event, "H�glund, Johan"

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