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Subject: | RE: FLASH: Flash making QuickTime--why so little support and development? |
From: | Damian Morton |
Date: | Wed, 3 May 2000 02:12:54 +0100 |
> -----Original Message-----
> From: ownerchinwag [dot] com [ownerchinwag [dot] com]On">mailto:ownerchinwag [dot] com]On Behalf Of Bryan
> Rieger
>
> on 5/2/00 8:25 PM, Damian Morton at mortondennisinter [dot] com wrote:
>
> > If only flash had multiple heirarchical timelines like flash
> does.... I might
> > even be tempted to work in QT only. As it is, QT only has one
> timeline, and
> > sprite layers, which dont benefit from the varieties of
> compression that the
> > rest of QT does.
>
> Actually QuickTime does support multiple timelines now using Movie in a
> Movie - the easiest way to use this is through LiveStage Pro 2.1 (now in
> Beta). Also, you can apply various codecs to various sprite
> samples - not to
> mention the ability to over ride sprites with video or flash tracks. For
> instance you can apply an 'Animation' codec to one sample, and
> 'Sorenson' to
> another that is being overridden by a video track.
My last reading of the QT docs seemed to indicate that sprites arent first
class objects. That is, there is a serious performance issue in using them
as video sprites. This movie in a movie stuff is new to me also. I better go
back and read the QT docs again :)
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Replies
Re: FLASH: Flash making QuickTime--why s, Bryan Rieger
Replies
Re: FLASH: Flash making QuickTime--why s, Bryan Rieger
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