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Subject: | RE: FLASH: bitmap rotation arrggghhh! |
From: | Travis Alber |
Date: | Tue, 18 Jul 2000 21:05:53 +0100 |
thanks to everyone for their responses to my rotate and scale across
a tween question.
I've found that rotating to exactly 45 or 90 degrees cuts down on the
bitmap distortion (looks fine in it's rotated state). Scaling is fine
on the end frame as well (used pngs).
But the tween distorts terribly during rotation...so i've recommended
we don't rotate any of em.
cest la vie, eh?
travis
>-----Original Message-----
>I know this question has come up before (and probably has an
>embarassingly easy fix)...but I'm at a loss for an answer. I've got a
>bitmap that scales and rotates on a mouseover...and of course gets to
>be pretty jagged in the process. Is there a certain percentage i
>should be rotating it or scaling it?
>
travis alber | multimedia artist [organic] | 415.365.5746
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RE: FLASH: bitmap rotation arrggghhh!, JGL
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RE: FLASH: bitmap rotation arrggghhh!, JGL
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