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Subject: Re: FLASH: Reach elapse time then close
From: Q. Paradigm
Date: Fri, 21 Apr 2000 16:00:36 +0100

Put all of these actions into a MC:

Frame 1:
Stop

Frame 2:
Set Variable: "BaseLine" = Int (GetTimer/1000)

Frame 3:
If ( ( ( Int(GetTimer /1000) ) - BaseLine) > 5)
Call ("/scripts:CloseAll")
Set Variable: "OverState" = True
End If

Frame 4:
Goto frame 2 and play

You can then plop this MC on the stage and tell target to it to Play
whenever you want to time something.

The reason you have to do this is because you are only allowed loops with
20000 actions or fewer in them. An MC must be used to do this kind of
looping.

-= Branden J. Hall
-= Multimedia Developer/Instructor
-= Fig Leaf Software - "We�ve got you covered!"

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Replies
  Re: FLASH: Reach elapse time then close, Helen Triolo

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