Flasher Archive
[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]
Subject: | Re: FLASH: Reach elapse time then close |
From: | Q. Paradigm |
Date: | Fri, 21 Apr 2000 16:00:36 +0100 |
Put all of these actions into a MC:
Frame 1:
Stop
Frame 2:
Set Variable: "BaseLine" = Int (GetTimer/1000)
Frame 3:
If ( ( ( Int(GetTimer /1000) ) - BaseLine) > 5)
Call ("/scripts:CloseAll")
Set Variable: "OverState" = True
End If
Frame 4:
Goto frame 2 and play
You can then plop this MC on the stage and tell target to it to Play
whenever you want to time something.
The reason you have to do this is because you are only allowed loops with
20000 actions or fewer in them. An MC must be used to do this kind of
looping.
-= Branden J. Hall
-= Multimedia Developer/Instructor
-= Fig Leaf Software - "We�ve got you covered!"
________________________________________________________________________
Get Your Private, Free E-mail from MSN Hotmail at http://www.hotmail.com
flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Get the last 100 messages from the flasher list NOW
http://www.chinwag.com/flasher/last100.shtml
Flash books http://www.chinwag.com/flasher/books.shtml
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpchinwag [dot] com
Replies
Re: FLASH: Reach elapse time then close, Helen Triolo
[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]