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Subject: FLASH: Evaluate a variable in a loop...
From: m i l e s l i g h t w o o d
Date: Mon, 20 Sep 1999 18:39:08 +0100

What is the best way to evaluate a variable in a looping segment of a timeline?

For example I have this action attached to a button:

On Release
Comment: read in status.txt; typical contents: status=ok
Load Variables("status.txt",0)
Go To and Play("Submit_Loop")
end release

The contents of status.txt file is "status=ok", so ok appears on stage in
the status field variable. This field is visible in all frames of the movie.

I have a label called "Submit_Loop", that contains this frame action:

Comment: Handle ok result
If (Eval(status) = ok)
Go to and Stop ("OK")
Else If (Eval(status) = not_ok)
Go to and Stop ("Not_OK")
Else If (Eval(status) = bad_data)
Go to and Stop ("Bad_Data")
End If

Three frames later I have another frame with this frame action that creates
the loop:

Go to and Play("Submit_Loop")

The looping continues regardless of the value of status. How do I modify
the above to have status evaluated correctly?

All of the above is in one bare-bones test movie with 1 main timeline.

TIA for any assistance.

Ciao,

m i l e s
_______________________________________________________________________

m i l e s l i G h T w O o d
_______________________________________________________________________
m i l e s G T O @ p o b o x . c o m
_______________________________________________________________________
multimedia development: director lingo shockwave java +1 213.353.9850



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Replies
  Re: FLASH: Evaluate a variable in a loop, Paul Kaiser

Replies
  FLASH: Re: Lists and arrays, CARL

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