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Subject: | Re: FLASH: Reuse Actions: Call statement |
From: | John Croteau |
Date: | Thu, 16 Sep 1999 11:08:35 +0100 |
Hi Waldo,
> I read in the Flash Book provided with flash 4 about reusing functions
> by using the call statement.
> But I don't really understand it. Is there someone who can explain it to
> me clearly?
Call is used much like functions and the action is temporarily moved to
the called frame which executes those actions and when done action is
returned to the action following the Call. Images in the called frame
are ignored.
> I prefer some clear code samples, or a link to a good tutorial.
No tutorial yet but the Plug and Play routines all use Call
-http://www.FlashBible.com/members/-->
> By the way.... is that Call statement only for better function
> management, or does it also cost less bites?
If you reuse the Call in the same movie it could save bytes.
It is often better structure for Flash to use a Call (but not always).
In a plug and play routine it makes it so even non-programmers or
beginners can use more complicated functions with ease.
----------- -----------------------
John Croteau croteauerols [dot] com (mailto:croteauerols [dot] com)
------------- -------------------------
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Replies
FLASH: Reuse Actions: Call statement, Waldo Smeets
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