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Subject: | Re: FLASH: Flash_droptarget |
From: | John Croteau |
Date: | Fri, 3 Sep 1999 20:20:54 +0100 |
Hi Robert,
> Can anyone help get this idea to work?
> I want to be able to drag MC Match1
> to MC Fuse. Dragging match over Fuse causes Fuse to play. I've gotten it to
> work by placing a button over Fuse, but would rather use _droptarget.
> On (Roll Over)
> Start Drag ("/Match1")
> If (_droptarget eq "/Fuse")
> Go to and Play ("Lightfuse")
> End If
> End On
> On (Release Outside)
> Stop Drag
> End On
> A rough version of this is at http://www.biggs-gilmore.com/flash/ if you're
> curious.
If you looked at FLA with my tutorial you might notice that the If
comparison usually comes after the stop action.
Normally Press (Stop Drag) is combined with Roll Over(Start Drag)
and Press (Start Drag) is combined with Release(Stop Drag).
On (Release outside) means that you press down and hold over the button
then while still keeping the button down you drag until you are outside
of the button's hit area and only then do you release and the event will
take place.
On (Roll Over)
Start Drag ("/Match1")
End On
On (Press)
Stop Drag
If (_droptarget eq "/Fuse")
Go to and Play ("Lightfuse")
End If
End On
----------- -----------------------
John Croteau croteauerols [dot] com (mailto:croteauerols [dot] com)
------------- -------------------------
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