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Subject: | RE: FLASH: scaling/rotation bug? |
From: | James Mansfield |
Date: | Tue, 26 Oct 1999 05:10:46 +0100 |
Title: RE: FLASH: scaling/rotation bug?
Yes I have experienced that exact same thing!! I had no idea how to fix it either but I was only playing and did not worry about it too much. Am very interested to see if there is a fix or what is exactly happening.
-----Original Message-----
From: Tai [taispike [dot] com [dot] au (mailto:taispike [dot] com [dot] au)]
Sent: Wednesday, October 27, 1999 12:18 PM
To: flasherchinwag [dot] com
Subject: FLASH: scaling/rotation bug?
has anyone else experienced a bug in flash where when you constantly
change the rotation of an mc it gradually gets smaller and smaller and
smaller? the only way to correct the bug is to keep setting the scale of
the mc to 100%
it almost seems as if macromedia stuffed up their maths?
and no there are not hidden setproperties which change the scale of the
objects...
Set Property ("", Rotation) = getproperty("",_rotation)+5
put that into a loop inside a movie clip and watch as the movie clip
gets smaller and smaller
cheers
Tai :)
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FLASH: Conditional Actions, NetworkAuto
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