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Subject: | FLASH: percentage loader |
From: | lasse |
Date: | Fri, 8 Oct 1999 11:10:08 +0100 |
Hey there flashers..
now ive tried them all i think... i just tried this example to make a
percentage loader...that should aniomate from frame to frame with a goto
and play frame action but it just skips ahead without animating and sticks
at 80%...i can�t get it..what am i doing wrong..i made it just as the text
describes..
Creating a Loading Bar
Create an MC symbol of your bar filling up. Divide the animation
into sections -
for example the bar going from 0% full to 25%, then 25% to 50%.
Put a stop
action at the end of each animated section, you can also label the
starting frame
of each section. At the end of the final animation, ie when the
loading bar has
filled up to 100% you can send a command back to the main timeline
to move
onto the main section of the movie:
Tell Target
_Level0
Goto Frame and Play
Frame No (or use labels)
Drop the bar MC into the loading animation section of the main
timeline, name
the instance, and create an 'If Frame is Loaded' Loop as detailed
above, except
we can add one check for each point of the bar's growth, and if
the check is
succesful we can use the 'Tell Target' command to play the
relevant labelled
portion of the MC:
If Frame Is Loaded
Main Timeline, Frame X
Tell Target
Loading Bar MC
Goto and Play
25%-50% animation label
End Tell Target
If Frame Is Loaded
Main Timeline, Frame 2X
Tell Target
Loading Bar MC
Goto and Play
50%-75% animation label
End Tell Target
etc
Once the final 'If Frame is Loaded' check is satisfied, the MC
will play the final
animation before returning the command to the main timeline to go
to the main
section of the movie.
sorry for all the text....
can anyone help me please...im about to loose my mind over such a small
thing...im stuck!!!
regs Lasse
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Replies
Re: FLASH: percentage loader, lasse
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Re: FLASH: FLASH Splash, 2Nerotik
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