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Subject: | Re: FLASH: If "problems" = true then "kill flash" |
From: | John Croteau |
Date: | Fri, 12 Nov 1999 14:33:58 GMT |
Hi Paul,
> Can someone please tell me what is wrong with this If statement in
> ActionScript.
Nothing, it works fine. It must be how you are using it.
> If (/:Counter > /:NumNews)
> Go to and Play ("Begin")
> End If
> It ALWAYS returns true no matter what the value of Counter or NumNews is.
For me it goes to Begin or it does not depending on the values I enter
for the 2 variables.
> NumNews comes from a text file read at the beginning of the flash
> animation ( for example "&NumNews=5 " ). I checked if my variables work
> and they do just fine
Note, in the above variable you have a space after the 5 that makes the
numeric value of the string 0 (zero).
You can use our Plug and Play String function TrimEnds to remove spaces
to solve this problem or see there are no spaces in the first place.
http://www.FlashBible.com/Members/ActionScript/PlugNPlay/Strings.htm
--
Coming Soon Flash 4 Web Animation F/X and Design
http://www.amazon.com/exec/obidos/ASIN/1576105555/flashcentral
----------- -----------------------
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Replies
FLASH: If "problems" = true then "kill f, Paul Watson
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