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Subject: | RE: FLASH: Scaling with ACTIONscript |
From: | Glenn Mitchell |
Date: | Tue, 30 May 2000 12:40:11 +0100 |
hi,
this should be an If/Else statement
you are setting the 'size' variable to 2 and then saying If size = 2
(the size variable is always going to finish up as = 1)
try using the trace function to look at 'size' as you click it
cheers,
gm
-----Original Message-----
From: Neal Cabage [ncabageiconixx [dot] com (mailto:ncabageiconixx [dot] com)]
Sent: Monday, 29 May 2000 11 > 52
To: flasherchinwag [dot] com
Subject: Re: FLASH: Scaling with ACTIONscript
Shouldn't you be setting these scale properties to integer values, not
strings (eg 10, not "10")? Perhaps that has something to do with it.
Neal
----- Original Message -----
From: <Imagelnkaol [dot] com>
To: <flashershocker [dot] com>
Sent: Monday, May 29, 2000 10:35 PM
Subject: FLASH: Scaling with ACTIONscript
> Hi all, i want to make a menu system where i click one button, and it
makes
> the menu full size, and if i click that button again, it shrinks back
down.
>
> In the main timeline on the first frame i have
>
> Set Variable: "size" = "2"
>
>
> and in the actions for the button that i am using to explode/shrink the
> menu, i have
>
> On (Press)
> If (size = 1)
> Set Property ("/Menu", X Scale) = "10"
> Set Property ("/Menu", Y Scale) = "10"
> Set Variable: "size" = "2"
> End If
> If (size = 2)
> Set Property ("/Menu", Y Scale) = "90"
> Set Property ("/Menu", X Scale) = "90"
> Set Variable: "size" = "1"
> End If
> End On
>
>
> But when i test this, when i click it the first time, it "exlpodes to full
> size" as it should, but when i click the button again, it doesnt shrink
down.
> Does anyone k now whats causing that to happen?
>
> TIA
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