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Subject: FLASH: RE: flasher-digest V1 #3075
From: Adele Loessberg
Date: Tue, 23 May 2000 23:52:27 +0100

I think you'll find examples to download at www.were-here.com.

Date: Tue, 23 May 2000 16:49:54 EDT
From: Clock86ataol [dot] com
Subject: FLASH: chasing lights

First, I am not sure if this is the correct address.

Does anyone know how to easily make a name that has chaser lights. Sort of
theater marquee style?

david

-----Original Message-----
From: owneratchinwag [dot] com [owneratchinwag [dot] com (mailto:owneratchinwag [dot] com)]
Sent: Tuesday, May 23, 2000 2:13 PM
To: flasher-digestatchinwag [dot] com
Subject: flasher-digest V1 #3075


flasher-digest Tuesday, May 23 2000 Volume 01 : Number 3075



Welcome to this issue of the flasher-digest mailing list, if you have any
problems or queries with the list please send them to: helpatchinwag [dot] com

To unsubscribe or alter your list settings use the flasher website
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flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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Register before May 25 mention flasher and save 25%!! www.wacfest.com

Be discovered, get a job or have your web series picked up. A big talent
search for Shockwave
and Flash animators is happening May 30-June 4 in Hollywood. Featuring Rob
Burgess, Matt
Groening, Brad Bird and more. www.wacfest.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

Full flasher archive available NOW at:
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In this issue:

Re: FLASH: Strata 3D
Re: FLASH: Site Check
RE: FLASH: Re: Flash to Cold Fusion
Re: FLASH: Keeboo - More?s
RE: FLASH: ANN: Generator 2 (is: Gen throughput)
RE: FLASH: ANN: Generator 2 (is: Gen intro)
FLASH: click & hold = no rollover
Re: FLASH: Cybercollege Guestbook Competition 2000
Re: FLASH: Next Flash version????
Re: FLASH: Re: Flash to Cold Fusion
Re: FLASH: click & hold = no rollover
FLASH: Result (was : BUG or solution)
FLASH: Next Flash version????
FLASH: chasing lights
Re: FLASH: Result (was : BUG or solution)
FLASH: Event Sound vs. Stream Sound
Re: FLASH: Strata 3D
FLASH: compatibility with flash, directx7 and rage 128 card
Re: FLASH: Strata 3D
RE: FLASH: click & hold = no rollover

----------------------------------------------------------------------

Date: Tue, 23 May 2000 21:39:14 +0200
From: Thorvald Neumann <neumannattse-online [dot] de>
Subject: Re: FLASH: Strata 3D

Hejsan!

Tuesday, May 23, 2000, 7:36:05 PM, Laura Mollett <lmollettatmindspring [dot] com>
wrote:
>> It's a pretty cool program, but I like the render options of Cinema 4D
>> better.
>
> Is this also free, have a free verison, or does it have a trial? Seems
like
> there are so many, ranging from free to thousands of dollars, and I'm
having
> an awfully hard time deciding what I might need (that I can afford :) so I
> like the idea of trying something people here are recommending.

Cinema 4D comes in three versions: Cinema 4D GO (light), C4D SE
(medium package) and C4D XL (professional version).

The latest version is Cinema 4D 6 XL, which is a very good 3D
programme, it equals 3D Max in functionality and usability, but cost
only half the money . I would suggest buying either the GO version or right
away the XL version.

It is not free. For further information visit http://www.maxon.de/
(there is a link to the English/American site as well).

BTW, C4D is available for Mac AND Windows 9x/NT.

I recently read Maya will be available for Mac next year.

Best wishes,

Thorvald Neumann
Medienentwickler

- --
TSE GmbH Neue Medien, Hovestr.14, D-48351 Everswinkel
Tel.: +49-2582-66180 - Fax: +49-2582-661833
http://www.tse-online.de/
http://www.schlemmen-im-muensterland.de/

------------------------------

Date: Tue, 23 May 2000 15:42:04 -0400
From: "Brian" <btmatmindmagic [dot] com>
Subject: Re: FLASH: Site Check

> Hi-
> Could you take a look at
> http://www.noahonline.net/testing/sql/vi/build4_PR7.swf ?


I thought it was pretty good until I hit the section with the four buttons
w/ the white lettering... perhaps a different font would be in order here w/
a smaller point size.

- -Brian Matthews

------------------------------

Date: Tue, 23 May 2000 13:47:13 -0600
From: Chad Kraeft <chad [dot] kraeftatwcom [dot] com>
Subject: RE: FLASH: Re: Flash to Cold Fusion

Is it possible to run the .swf, have it pass variable out, have CGI or
whatever process the data, then have the data sent back to the same .swf
without it stopping?

- -----Original Message-----
From: owneratchinwag [dot] com [owneratchinwag [dot] com]On">mailto:owneratchinwag [dot] com]On Behalf Of Jason
White
Sent: Monday, May 22, 2000 4:48 PM
To: flasheratchinwag [dot] com; darkangel000atgo [dot] com
Subject: Re: FLASH: Re: Flash to Cold Fusion


Sal,

That's what you want to use then...If you use getURL or whatver it
is, it will take you to a new page (HTML)...Submitting using 'load
variables into location' will submit to your script/application. I'm
not a CF user, but I know some folks who have done it. Mine has all
been done with Perl/CGI scripts. Just make sure that your CF app
sends back url-formencoded data (var=value&var2=value2 etc.) to Flash
so Flash can load variables and do something with it.

Jason

"Everything that is wrong with training can be summed up in just four
words...
'It's just like school'"
- --Roger Schank

>>> Sal Rosales <darkangel000atgo [dot] com> 05/22/00 04:24PM >>>
I do not want to take my users to a new page. I want to keep them in
Flash and transact variables back and forth between your Cold Fusion
server and a Flash interface. Would the 'Load variables into location'
still work?
- -----Original Message-----
From: "Jason White"<jaswhiatmdls [dot] usu [dot] edu>
To: flasheratchinwag [dot] com
Date: Mon May 22 15:14:37 PDT 2000
Subject: FLASH: Re: Flash to Cold Fusion

>Don't know much ColdFusion, but if CF works with simple get
method>URL's then that will work, it will just load a new HTML page
into the
>browser window where your Flash is/was.
>
>You can also use 'Load Variables into location'. It depends...do
you
>want to take the user to another page or do you want to keep them
in
>Flash and transact variables back and forth between your Cold
Fusion
>server and a Flash interface (as opposed to HTML pages). This
option
>is quite nifty, but also requires quite a bit of design and
debugging
>to get it all working smoothly. Also, by using 'load variables
into
>location', you can use POST which 1) is a bit more discrete 2) Can
>pass larger amounts of data over the HTTP protocol.
>
>Anyway...Hope that helps.
>
>Jason
>
>Date: Mon, 22 May 2000 10:50:37 -0700 (PDT)
>From: Sal Rosales <darkangel000atgo [dot] com>
>Subject: FLASH: Flash to ColdFusion
>
>Can someone give me instructions on how to pass a variable from
Flash
>to ColdFusion. The variable will be a 'Number' and will be a simple
>variable that is appended to a URL.
>
>Ex. http://myserver.whatever?BID=21
>
>Is there anything special I have to do in Flash besides doing the
>code above and what do I need to do in ColdFusion to get the
>variable.
>
>Thank
>
>Sal
>
>
>
>
>"Everything that is wrong with training can be summed up in just
four
>words...
>'It's just like school'"
>--Roger Schank
>
>flasher is generously supported by...
>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>World Animation Celebration - Big Internet Animation Pow Wow
Discount Offer
>
>Register before May 25 mention flasher and save 25%!!
www.wacfest.com
>
>Be discovered, get a job or have your web series picked up. A big
talent search for Shockwave
>and Flash animators is happening May 30-June 4 in Hollywood.
Featuring Rob Burgess, Matt
>Groening, Brad Bird and more. www.wacfest.com
>~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>To unsubscribe or change your list settings go to
>http://www.chinwag.com/flasher or email helpatchinwag [dot] com
>


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flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
World Animation Celebration - Big Internet Animation Pow Wow Discount Offer

Register before May 25 mention flasher and save 25%!! www.wacfest.com

Be discovered, get a job or have your web series picked up. A big talent
search for Shockwave
and Flash animators is happening May 30-June 4 in Hollywood. Featuring Rob
Burgess, Matt
Groening, Brad Bird and more. www.wacfest.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com

------------------------------

Date: Tue, 23 May 2000 15:49:26 -0400
From: Nathan Dicken <ndickenatfusionary [dot] com>
Subject: Re: FLASH: Keeboo - More?s

Jeff,

I agree - with all the actions, the delays, and the starts and stops it
would take quite a while to develop that in Flash. Definitely possible
though...

The only way that you could export to Flash from Director is to create a
linear animation in Director and export that as a series of picts from
Director. You could then manipulate/crop/edit these as needed and bring
them into Flash, but in that case you're still dealing with a large number
of bitmaps in Flash which raises the file size significantly. Overall, I'd
recommend Director for this type of project. Have you had opportunities to
work much in Director before?

Nathan



>
>Thanks Nathan. I was looking at the number of actions required and
>thought... man, to hand draw all this stuff would take a LONG time in
>Flash. And as you say...

>
>That's why I thought it might be done in Director... but you can't export
>to Flash... Really? I thought you could.
>

>
>
>Jefferis Peterson, Pres.
>Flash and Web Design
>http://www.PetersonSales.net
>Tel & Fax. 724-458-7169
>
>ICQ 19112253

------------------------------

Date: Tue, 23 May 2000 12:55:35 -0700
From: jdowdellatmacromedia [dot] com (John Dowdell)
Subject: RE: FLASH: ANN: Generator 2 (is: Gen throughput)

At 5:19 PM 5/22/0, .redstar. wrote:
> Thanks for the explanation, perhaps you could suggest that the
> Generator team revise the text that is currently online as it
> will clearly induce in error... Anyway if the developer edition
> doesn't watermark the produced files then it is a good deal.

Thanks for the catch, and I'm sorry I didn't recognize the situation
immediately... as Diane noted, you found an older Generator document on the
site that was still accessible yesterday, and it has since been removed.

Re "What has watermarks?": Only served content from the free 30-day trial
contains watermarks. The Developer Edition serves real content, as does the
Enterprise Edition. (This free trial lets you proof a project for a client,
so you have a real deliverable to show them before billing them for either
the single-graphic server or the high-performance server.)


> The available docs on this product say that it only generates one
> graphic at a time, OK. From the FigLeaf study we can obtain an
> overestimate of 2 seconds to produce a complex database dependent
> graphic on a 1 processor 128Mb machine.... each user views each
> page for 30 seconds on average, then we have 120 page requests
> per user/hour.

I almost certainly snipped unfairly here, forgive me. I think we're going
to "What's the throughput for the Macromedia Generator Developer Edition?"
Unfortunately, I don't think there's a firm answer to that... environmental
variables play a huge role.

What we *do* have is that the Developer Edition processes a single data-fed
graphic at a time. It also doesn't have the new caching methods that are
built in to the high-performance Enterprise Edition, so it's prey to
whatever simultaneous network requests your content demands.

The server hardware definitely plays a role in net performance, as do the
other tasks being performed by that server. The content plays a role: a
template with more data feeds will require more work than a simpler
template. The data source(s) play a huge role... if all data arrives with
the request then that's usually much quicker than if the request triggers a
database query on another server.

I'm sorry I can't give a reliable graphics-generated-per-second estimate...
often we see half-a-dozen new graphics per second, but it could be higher,
could be lower, depending on the environment and the generation tasks. I
can't predict a useful graphics-per-second rate just from knowing the
generation engine alone. (Note that time required by the server is distinct
from time until delivery... it takes the browser a bit to receive and
display the generated graphic too.)

Summary: Even though the Developer Edition creates only one graphic at a
time, you'd have to generate a good few hundred files every minute to push
past it. The load definitely varies with the content.


> Conclusion : Not to bad for the price, not bad at all.

Cool, I hope you can use this to success in your own work. Please holler to
wish-generatoratmacromedia [dot] com if we need to change things on our end,
thanks in advance.


jd







John Dowdell, Macromedia Tech Support, San Francisco CA US
Search technotes: http://www.macromedia.com/support/search/
Offlist email risks capture by the spam filters. I may not see your
email if it's not on the list. Private one-on-one email options are
available via Priority Access: http://www.macromedia.com/support/

------------------------------

Date: Tue, 23 May 2000 12:55:40 -0700
From: jdowdellatmacromedia [dot] com (John Dowdell)
Subject: RE: FLASH: ANN: Generator 2 (is: Gen intro)

At 5:14 AM 5/23/0, Jefferis wrote:
> John, can you give me an example of how this would work exactly with
> Flash? Do you have 3 Flash.swfs that are interchangeable like rotating
> banner ads, or what? Or does it create brand new Flash graphics... I
> don't understand how any program could do that...

Actually, it's indeed closer to the latter... Macromedia Generator creates
customized Flash files and other images on demand.

Have you ever used a mail-merge program in a word-processor? You start out
with a letter as your template, and you identify the name and address and
such as variable fields. Then you feed in some type of data source, such as
a list of addresses. The mail-merge program then prints a bunch of
individual letters, each time applying a new set of data to the template.

This is similar to what Macromedia Generator does. You create templates in
the Macromedia Flash authoring tool, identifying replaceable text variables
with curly braces ("Hello, {firstName} {lastName}, how are you today?" eg).
You choose a data source to use with this template, such as user input, or
a cookie value, or a database query, or some type of computed value. When
the file is requested this data is merged into the template, producing a
customized graphic.

Text is one variable, but you can set graphics as variables, or sounds,
color transforms, movie clips... these can all be changed by the runtime
data. In addition to replacing variables in the template, you can insert
new clips under data-driven control, or create arrays of clips, or plot
graphs, or make custom lists, or transform clips, more. And in addition to
generating data-fed SWFs on demand, you can also create customized GIFs,
JPEGs, PNG and QuickTime files.


Now, some of this you can do in the Macromedia Flash authoring environment
itself... you can make a movie that pulls data with "LoadVariables" and
configures itself accordingly. That would be a client-side pull operation,
and it certainly addresses some design needs. Macromedia Generator is a
server-push technology, and it has more flexibility in data input, in
creation operations, and in output format. It also tends to be faster to
deliver to the visitor, and easier to develop for the designer. Client-side
"pull" generation and server-side "push" generation overlap a bit, but each
also has unique areas of use.


In some ways Macromedia Generator is a gnarly concept -- it seems
unbelievable that customized graphics can be created so quickly on request.
It's also abstract, and can be hard to realize from words alone. If this
area could be profitable for you, then please do take some time to explore
the Generator Gallery on the Macromedia site, and download the free
authoring extensions so you can create your own template files. Seeing it
is easier than listening to me type.... ;-)

The free 30-day trial of the Developer Edition is a good way to show
clients how their sites can be *both* personalized and pretty... if you're
already working with ColdFusion or ASP or other solutions then you can
apply the same personalization to graphics that you're already doing to
text.

The Developer Edition can also be useful even if it's never installed on a
server... it can be used as an automation tool for regular Flash design,
where you need to merge data into files in a quick and easy way.

Could be a couple of ways to use this new set of abilities... I hope the
above background is of use in your work.


jd






John Dowdell, Macromedia Tech Support, San Francisco CA US
Search technotes: http://www.macromedia.com/support/search/
Offlist email risks capture by the spam filters. I may not see your
email if it's not on the list. Private one-on-one email options are
available via Priority Access: http://www.macromedia.com/support/

------------------------------

Date: Tue, 23 May 2000 16:05:55 -0400
From: Chris Lucania <lucaniaatmidicorp [dot] com>
Subject: FLASH: click & hold = no rollover

Here's a problem/observation I've come across......

- - I've created a simple button with over and down stages.
- - After running and testing the movie all is well.
- - Rollover stage works fine.
- - Down stage works fine.

Now I click and hold outside the hit area of the button
and drag over it....... The rollover now does not appear.

Does anyone know of a fix for this????
anyone....anyone......

------------------------------

Date: Tue, 23 May 2000 16:16:43 -0400
From: digitalorganism <brettatdigitalorganism [dot] com>
Subject: Re: FLASH: Cybercollege Guestbook Competition 2000

chad

it's just a movie clip or graphic of a curved line that is moving across the
screen in a loop.


brett rampata | brettatdigitalorganism [dot] com | 410.889.0922


> Anyone have insight into how the sine wave on that page was done?
>
> -----Original Message-----
> From: owneratchinwag [dot] com [owneratchinwag [dot] com]On">mailto:owneratchinwag [dot] com]On Behalf Of Matthias
> Kannengiesser
> Sent: Tuesday, May 23, 2000 10:20 AM
> To: flasheratchinwag [dot] com
> Subject: FLASH: Cybercollege Guestbook Competition 2000
>
>
> More information right here:
>
> http://www.cyber-college.de/college/banner.htm

------------------------------

Date: Tue, 23 May 2000 13:11:58 -0700
From: jdowdellatmacromedia [dot] com (John Dowdell)
Subject: Re: FLASH: Next Flash version????

At 8:31 AM 5/23/0, Verhaegen Tom wrote:
> does anybody know when the new Flash 5 is going to be released
> and what its new features are?

Sorry, there's no real news yet. If you go to flashmagazine.com and other
sites you can pick up what some folks recall from seeing sneak-peek
technology demos at the FlashForward 2000 conference, but like all such
early previews any particular detail may or may not change by the time the
next version is finished.

(Sneaks are useful as a general indicator, but by definition they're not
actually final products. One of the fun things about reading accounts of
such sneakpeeks is what people remember they saw.... ;-)

Summary: First news will be on the Macromedia site.

jd





John Dowdell, Macromedia Tech Support, San Francisco CA US
Search technotes: http://www.macromedia.com/support/search/
Offlist email risks capture by the spam filters. I may not see your
email if it's not on the list. Private one-on-one email options are
available via Priority Access: http://www.macromedia.com/support/

------------------------------

Date: Tue, 23 May 2000 16:16:47 -0400
From: Helen Triolo <designerati-technica [dot] com>
Subject: Re: FLASH: Re: Flash to Cold Fusion

Chad Kraeft wrote:
>
> Is it possible to run the .swf, have it pass variable out, have CGI or
> whatever process the data, then have the data sent back to the same .swf
> without it stopping?
>
If you use Load Variables("xxx.cgi or whatever"...) then the Flash movie
will send whatever variables are on the current timeline to that program
and keep executing. Usually the next thing in flash is a 2-frame loop
that checks to make sure all variables have been passed back, but you
could put something else into that loop too (as long as it didn't depend
on the variables having been passed back) to make it look like it wasn't
stopped.

hth,
Helen
- ----------------------------------------
helen triolo � http://i-technica.com
designerati-technica [dot] com � 301-424-6037
- ----------------------------------------

------------------------------

Date: Tue, 23 May 2000 16:17:35 -0400
From: "Sohrab Pirayesh" <sohrabat2mtc [dot] com>
Subject: Re: FLASH: click & hold = no rollover

My question is why would you want it to work, but here is an idea.

you could make a movie clip that resembles the over stage of your button.

now set the action of your button to

on ( drag over)
tell target (your mc instance name)
play

just an idea

- -sohrab

------------------------------

Date: Tue, 23 May 2000 21:29:23 +0100
From: "Jason Ross" <jasonatjzway [dot] com>
Subject: FLASH: Result (was : BUG or solution)

Hiya,

You can see the result of my inquiry at

http://www.jzway.com/allfiles/2000/letterfx02/letterfx02.html

Thanks to Branden and Matt :)

I am working on these text effects, which I will make public when the code
is clean enough!

Jason.

- --------J Z W A Y -- I N T E R A C T I V E--------
url : http://www.jzway.com
e : jasonatjzway [dot] com
- ------------------------------------------------------

------------------------------

Date: Tue, 23 May 2000 16:29:00 -0400
From: Anders Ramsay <andersatmediafarm [dot] com>
Subject: FLASH: Next Flash version????

Only place I've seen info about Flash 5 is

http://www.flashmagazine.com
- --

:: a n d e r s r a m s a y
:: c o n t e n t i n t e g r a t o r

:: m e d i a f a r m
:: 37 w 20th st . ste 1201 . nyc 10011
:: 2 1 2 . 2 5 5 . 1 0 6 0 x 2 3
:: a n d e r s @ m e d i a f a r m . c o m



------------------------------

Date: Tue, 23 May 2000 16:49:54 EDT
From: Clock86ataol [dot] com
Subject: FLASH: chasing lights

First, I am not sure if this is the correct address.

Does anyone know how to easily make a name that has chaser lights. Sort of
theater marquee style?

david

------------------------------

Date: Tue, 23 May 2000 13:49:33 -0700
From: Michael Dunn <mdunnatthemericaagency [dot] com>
Subject: Re: FLASH: Result (was : BUG or solution)

neat-o

------------------------------

Date: Tue, 23 May 2000 15:49:48 -0500
From: Tony Stubbs <tstubbsatgpcreative [dot] com>
Subject: FLASH: Event Sound vs. Stream Sound

i have noticed that when i use the stream setting for sound, i get
distortion and clips that aren't present when i use the event setting.
however, the event setting won't let me sync up with streaming frames...has
anyone ever noticed this before? how do i get around it?

tony stubbs
gp creative

------------------------------

Date: Tue, 23 May 2000 13:52:05 -0700
From: Michael Dunn <mdunnatthemericaagency [dot] com>
Subject: Re: FLASH: Strata 3D

on 5/23/00 1.25p, Karin Christensen wrote:

>I think I'll pass.

I agree. I emailed questions about 6 weeks ago and still haven't heard
anything from them. Not a good sign. Plenty of other products out there.

------------------------------

Date: Tue, 23 May 2000 17:08:47 -0400
From: "michael werth" <michaelwatnelvana [dot] com>
Subject: FLASH: compatibility with flash, directx7 and rage 128 card

greetings- i narrowed down the batch of bad video cards and yes indeed they
are rage 128 pro. somehow we got half nvidia cards and half rage from dell.
anyway, to upgrade to the latest rage driver as recommended at
http://www.macromedia.com/support/flash/ts/documents/atirage128.htm titled
<<Items become invisible when dragged in the Flash editor>> i need to
upgrade to directx7 from the current 6.1a. does anyone know if this is a
problem, since it may be necessary to re-install windows to go back? we run
win98.

------------------------------

Date: Tue, 23 May 2000 13:25:03 -0700
From: "Karin Christensen" <karincatccosmo [dot] net>
Subject: Re: FLASH: Strata 3D

I decided not to download. Figured it would take too long on a modem.
I tried to find out out to buy it, seemed like a good price. The only
link to buy it ended up in a page does not exist error. I emailed
their support to find out what the system requirements are, no
response, so far. I think I'll pass.
Karin
>
> Same here on a PC, a 2hr 40 minute download, looked like a perfect
launch
> but...
> on launch an error box...
> The WINNIiNET.DLL file is linked to missing export
SHLWAPI.DLL.StrNCatA
>
> There is also a missing file with the Cult3D software which is
downloaded
> at the same time as strata3D. Not a good evening.

------------------------------

Date: Tue, 23 May 2000 16:38:56 -0400
From: Chris Lucania <lucaniaatmidicorp [dot] com>
Subject: RE: FLASH: click & hold = no rollover

I agree....
This is an odd request and i normally
wouldn't concern myself with it.

But there is an unusual situation that has arised
and i'll need to figure something out.

Thanks for the suggestion, i'll give it a try.




- -----Original Message-----
From: Sohrab Pirayesh [sohrabat2mtc [dot] com (mailto:sohrabat2mtc [dot] com)]
Sent: Tuesday, May 23, 2000 4:18 PM
To: flasheratchinwag [dot] com
Subject: Re: FLASH: click & hold = no rollover


My question is why would you want it to work, but here is an idea.

you could make a movie clip that resembles the over stage of your button.

now set the action of your button to

on ( drag over)
tell target (your mc instance name)
play

just an idea

- -sohrab

------------------------------

End of flasher-digest V1 #3075
******************************




flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
World Animation Celebration - Big Internet Animation Pow Wow Discount Offer

Register before May 25 mention flasher and save 25%!! www.wacfest.com

Be discovered, get a job or have your web series picked up. A big talent search for Shockwave
and Flash animators is happening May 30-June 4 in Hollywood. Featuring Rob Burgess, Matt
Groening, Brad Bird and more. www.wacfest.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


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