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Subject: | Re: FLASH: BUG or solution |
From: | Matt Wobensmith |
Date: | Tue, 23 May 2000 18:55:52 +0100 |
Hi Jason -
You wrote:
>I am setting the x-scale of a movie clip to a negative number, and this
>starts messing up the movie clip.
Your sample was very informative - thanks for that - and I've seen this
before myself.
What I think is happening is that the value that you're using to scale the
movie clip is a negative. As an increment, a negative number times the
negative number equals a positive number. That's why we see the flip. The
next iteration/execution of the action then becomes negative again.
I agree that it is weird, and there are higher-level explanations for why
Flash does this, I am sure. I can try to give a few ways to work around it.
1. The best way to approach this in Flash is to not use a negative number
for the xscale value. Make sure your values don't go below zero.
(I may be wrong here, but what use would it be to have something scale
*below* zero percent? I can't think of any.)
2. Another way to work around this would be to use Set Property "_rotation"
to flip the movie clip 180 degrees, then apply the xscale with a positive
number.
Let me know if this helps, or if you need more.
Matt
---------------
Matt Wobensmith
Macromedia Tech Support
Flash Team Lead
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Replies
RE: FLASH: BUG or solution, Branden Hall
RE: FLASH: BUG or solution, Branden Hall
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