Flasher Archive

[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]


Subject: FLASH: AS - scoring/values
From: Russell E. Unger
Date: Tue, 23 May 2000 04:48:47 +0100

Hi folks...

Here's the gist of what I'm attempting to do:

I've got 2 MCs, and they are a bunch of items. Some of the top items match
with some of the bottom items, and obviously, some do not. Here's the
premise: If item(top) + item(bottom) = 2, then a "correct" sound/MC will
play. If item(top) + item(bottom) = 1 or 0, then a "NO" sound/MC will play.

In essence, it's a matching game. All "correct" items have a value of 1 and
all other items have a value of 0, therefore, a score of 2 generates a good,
a score of anything else generates a bad.

Can anyone assist me with the ActionScript needed for this? Just a swift
kick in the right direction is what I'm looking for.

Thanks,

Russell E. Unger



flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
World Animation Celebration - Big Internet Animation Pow Wow Discount Offer

Register before May 25 mention flasher and save 25%!! www.wacfest.com

Be discovered, get a job or have your web series picked up. A big talent search for Shockwave
and Flash animators is happening May 30-June 4 in Hollywood. Featuring Rob Burgess, Matt
Groening, Brad Bird and more. www.wacfest.com
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpatchinwag [dot] com


Replies
  Re: FLASH: AS - scoring/values, Nathan Dicken

[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]