Flasher Archive
[Previous] [Next] - [Index] [Thread Index] - [Previous in Thread] [Next in Thread]
Subject: | Re: FLASH: calculating angles |
From: | John Dowdell |
Date: | Thu, 18 May 2000 21:20:21 +0100 |
At 12:06 PM 5/18/0, Steve \"Leo\" Leone wrote:
>I'm trying to do the trigonometry to calculate and set the angle of a line
>based on two sets of coords in a flash movie. I am tracking the width,
>height, starting coords, and ending coords, but my trig's very rusty. Can
>anyone lend a hand or point me in the right direction? Thanks in advance.
I'm not sure of which angle you're wanting to end up (direction, origin,
degrees or radians, etc) but the basic algorithm for cartesian/polar
interconversion are in the Director technotes, with keyword "polar". (See
URL in sig.)
This is in old-style Lingo... hope it shows the principles, though.
jd
John Dowdell, Macromedia Tech Support, San Francisco CA US
Search technotes: http://www.macromedia.com/support/search/
Offlist email risks capture by the spam filters. I may not see your
email if it's not on the list. Private one-on-one email options are
available via Priority Access: http://www.macromedia.com/support/
flasher is generously supported by...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
Get the last 100 messages from the flasher list NOW
http://www.chinwag.com/flasher/last100.shtml
Flash books http://www.chinwag.com/flasher/books.shtml
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
To unsubscribe or change your list settings go to
http://www.chinwag.com/flasher or email helpchinwag [dot] com
[Previous] [Next] - [Index] [Thread Index] - [Next in Thread] [Previous in Thread]