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Subject: | RE: FLASH: Flash Projector -- Cross Platforms?? |
From: | Williams, Marcus |
Date: | Fri, 14 Apr 2000 20:12:11 +0100 |
Right, very right.
I didn't want to blow the guy's head up.
I went for simple. :)
Marcus
-----Original Message-----
From: Brad Bechtel [wellvismacromedia [dot] com (mailto:wellvismacromedia [dot] com)]
Sent: Friday, April 14, 2000 2:40 PM
To: flasherchinwag [dot] com
Subject: Re: FLASH: Flash Projector -- Cross Platforms??
It is possible to create Flash projectors on the Windows platform that can
be executed on the Macintosh platform and vice versa, but not in the way
Neil Weinberg tried. The correct way to do this is through the Publish
settings (File > Publish Settings). In the Formats tab, select Windows
Projector (.exe) and/or Macintosh Projector (.hqx).
If you are creating a Macintosh projector on a Windows computer, you'll get
a binhexed file containing the additional information a Macintosh
application needs to be an executable. Once transferred to the target
Macintosh, the binhexed file must be uncompressed (using Stuffit Expander or
a similar utility) before it can be executed on a Macintosh.
One other "gotcha" - Macs handle memory allocation for applications
differently from Windows PCs. Depending upon the amount of graphics and
sounds used in your movie, you may need to change the memory allocation of
the projector. This can only be done on a Macintosh; it's easy, though -
select the file and choose Get Info, then select the Memory option from the
Show: dropdown and adjust the memory allocation as needed.
Remember - test early, test often, test on all supported platforms. If
you'll be delivering on a Macintosh, test on a Macintosh. If you'll be
delivering on a PC, test on a PC.
Brad
Flash QA
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Replies
Re: FLASH: Flash Projector -- white star, Chris de Deugd
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