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Subject: Re: FLASH: Can _currentframe reference a Label?
From: Nathan Dicken
Date: Wed, 12 Apr 2000 22:24:23 +0100

John,

Wish there was a better way... Personally I don't use multiple scenes much
at all - wish I could answer your question there but I can't imagine a need
for referencing frame numbers across scenes. After putting that second
suggestion up I can't really imagine ever using that one anyway. That
would be a huge hassel to keep updating it - but if there was a need for it
it could be an option.

Nathan Dicken
Fusionary Media


>Nathan,
>
>Thanks for telling me what I don't want to hear. :-) I'll probably go with
>the first suggestion, I already have that in place. And will do the job
>well enough.
>
>Also, I was thinking I read on one of the posts here that if you use the
>frame number it will get screwed up? Or is that when you reference frame
>numbers across scenes?
>
>Thanks
>John
>
>on 4/12/00 2:55 PM, Nathan Dicken at ndickenatfusionary [dot] com wrote:
>> One thing that you could do is create another layer with "framelabel"
>> variables on those frames that you need. Esentially, once the playhead
>> enters the frame "stopdesign", set a variable like this:
>>
>> Set Variable: "frameLabel" = "stopdesign"
>>
>> Then, in the other script call this...
>>
>> If (frameLabel eq "stopdesign")
>> Stop
>> Else
>> Set Variable: "button" = "startdesign"
>> Go to Next Frame
>> End If
>
>John Wrote:
>>> If (_currentframe eq "stopdesign")
>>>
>>> Stop
>>>
>>> Else
>>>
>>> Set Variable: "button" = "startdesign"
>>>
>>> Go to Next Frame
>>>
>>> End If
>
>
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Replies
  Re: FLASH: Can _currentframe reference a, John Graham

Replies
  Re: FLASH: Can _currentframe reference a, Nathan Dicken
  Re: FLASH: Can _currentframe reference a, John Graham

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