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Subject: | RE: FLASH: Drawing curves progressively : Shape tweening? |
From: | Mountain, Mike J |
Date: | Thu, 6 Apr 2000 14:16:07 +0100 |
or alternatively.
Set up a mask as a quarter of a circle, then rotate your arc " line" 90 degs
in under the mask so more of it is revealed, giving the impression that a
line is being drawn.
ie.
mask lies at 90 degs clockwise...line starts at 0 degs, ends up at 90
degs.......
Hope that's clear.....
Mike M
++ -----Original Message-----
++ From: Brian [mattonebhip [dot] infi [dot] net (mailto:mattonebhip [dot] infi [dot] net)]
++ Sent: 07 April 2000 13:53
++ To: flasherchinwag [dot] com
++ Subject: Re: FLASH: Drawing curves progressively : Shape tweening?
++
++
++ > Hi everyone.
++ > Here's a problem that I have been confronted with (since
++ quite some time
++ :(
++ > ): I want to draw a curve, say a quarter of a circle,
++ beginning with a
++ small
++ > dot which tweens itself until the full quarter of a circle
++ is drawn. The
++ > effect should look like someone is drawing the curve with
++ the pen on the
++ > screen. Shape tweening unfortunately doesn't do the trick,
++ because the
++ > moving end of the curve moves in a straight line between
++ its initial and
++ > final position, instead of describing the desired curve.
++ Shape hints are
++ not
++ > doing the trick, either. Any suggestions, apart from
++ breaking the curve in
++ > many small segments and drawing them consecutively,
++ without any tweening?
++ > Take a look at www.eurorunner.com/flash/ if you did not
++ understand my
++ > description of the problem. They're drawing the "@" sign there.
++ > Thanks,
++
++
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Replies
Re: FLASH: Drawing curves progressively , Brian
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