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Subject: | Re: FLASH: The Benefits of Freehand? |
From: | John Dowdell |
Date: | Wed, 5 Apr 2000 21:37:01 +0100 |
FreeHand complements Flash in many ways. I'm not sure what you're looking
for in particular, but here are quick notes:
-- FreeHand is a general design tool for multiple output formats. The more
design work you do in FreeHand, the greater the flexibility you have in
eventual destination.
-- Multiple pages enable things like quick comps of web sites. You can
drag pages on the pasteboard, resize them, print as-is, export to HTML,
send elements as SWF, take elements into a print tool like Photoshop, etc.
Multiple pages are a key differentiating factor from other design
tools. They let you do things you can't do otherwise.
-- For some types of drawing, Bezier tools help. Flash's own drawing is
often much faster, and many people are hobbled by a Bezier-only mindset.
But the snapping and precision drawing of a Bezier Pen can complement the
drawing you do in Flash already.
-- The special effects can help in Flash work. The live perspective grids
in FreeHand 9 can be particularly useful for Flash work... there's nothing
else like this. Mirroring, graphics hose, sketch filters, graphics-on-path,
live envelopes... the special effects complement what you can already do in
Flash.
-- The automation functions can also help in some Flash work. Aside from a
Symbol Library, and the real updateable Styles, the graphic
search'n'replace can aid in changing large sets of assets quickly. (The
text functions are also very intensive, which can help when you're
multipublishing to HTML, PDF/print.)
-- Autotracing is best-of-breed. You can magicwand certain areas to trace
in a variety of ways. "Simplify" can relax a curve in manner complementary
to Flash's own "Optimize Curves" command.
-- The SWF export is on its third generation. Now it includes interactive
SWF export, printing control and direct transfer of symbol libraries, as
well as the previous symbol recognition, gradient recognition, "Release to
Layers" and the rest. The animation effects are particularly interesting...
builds and trails are very easy to achieve.
The key benefit is that multiple pages and multiple exports give you great
speed and flexibility in general design. You don't need to tweak the final
deliverable files until late in the design process.
It's great that Illustrator 9 is following the example of FreeHand 7
here... I was a bit concerned last year when they were denying and ignoring
the SWF format*, but am glad they added the FlashWriter features to their
new release themselves. FreeHand 9 gives Adobe a lot more, ah,
"inspiration" to catch up on in future releases. ;-)
*
<http://www.adobe.com/aboutadobe/pressroom/pressreleases/199901/19990118.sho
wcase.html>
jd
John Dowdell, Macromedia Tech Support, San Francisco CA US
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Replies
Re: FLASH: The Benefits of Freehand?, Tom Green
Re: FLASH: The Benefits of Freehand?, J. Lutes (pixelTwiddler)
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