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Subject: | Re: FLASH: realFlash??? |
From: | Neal Cabage |
Date: | Wed, 5 Apr 2000 20:28:31 +0100 |
Well,
We are actually using RealServer, Basic. It runs fine from the desktop,
but not when running through RTSP (presumably) from RealServer. That's the
really weird part. It runs better when we're doing it wrong ... than when
we're doing it right.
The audio file for this round of testing (and until we upgrade from Basic)
is a single rate, optimized for 28k.
It's funny you should mention buffering problems ... yes I thinks so. The
example file that came with RealServer seems to only buffer for about 2
seconds. From there it plays well. Our test files seem to buffer for about
10-12 seconds and stop after 30 seconds ... all seem to buffer the same
amount of time and loose synch at about the same place; 30 seconds. So, A
theory I have at this point is that the Flash file is not streaming after
it's initial buffered download. Is that possible? Perhaps that might
explain why it stops streaming after 30 secs....
Thanks.
Neal
----- Original Message -----
From: <Carterspotaol [dot] com>
To: <flasherchinwag [dot] com>
Sent: Wednesday, April 05, 2000 12:54 PM
Subject: Re: FLASH: realFlash???
> In a message dated 4/4/00 5:59:31 PM Eastern Daylight Time,
> ncabageiconixx [dot] com writes:
>
> > the wierd part is that the files run fine when calling the SMIL file
> > directly from the desktop through realPlayer ... it's only after
serving
> > them through the realServer that we began to encounter problems.
>
> Questions -
>
> Are you actually using realserver, or HTTP streaming?
> Are the audio files Surestream or single bitrate?
> Do you experience any buffering problems?
>
> I'm Interested in this technology - let's open it up for discussion!
>
> best,
> Stace
>
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Replies
FLASH: Quiz Game Variable..., Doug Ross
Replies
Re: FLASH: realFlash???, Carterspot
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